Traditional fine arts venues (galleries, art museums, studios, theatres):   Research environment (university research seminars, conferences, symposia), arts and technology centres/ museums:
Festivals (ars electronica, transmediale), concerts, events: Artwork commercially available (as recording, game, CDRom, DVD, in print):
Site-specific installations at artist-defined locations (non-traditional venues, public sites): Artwork to be accessed remotely via Internet/ as a computer programme/ game:
Artwork accessible as part of an archive (online, local, ...):