Title:
Spore
Artist(s):
Will Wright
Brief description of the work:
Spore is a game that simulates evolution of a species through various developmental stages.
Materials, dimensions, duration:
Single-player PC video game, that can also be played in multi-user mode online. Commercially available.
Location (venue & dates, public/ private):
Released in September 2008
Audience information (size, mode of participation):
In the game the player moulds and guides a species across many generations, growing it from a single-celled organism (see top image) into a more complex animal (see bottom image), until the species becomes intelligent. At this point the player begins moulding and guiding this species' society, progressing towards a spacefaring civilization.
In multi-player mode, players can visit other civilisations and interact with them in either a peaceful of aggressive way.
Other information (reviews, collaborators, funders):
Developer: Maxis, Publisher: EA Games, generative soundtrack by Brian Eno
Floorplan, scheme:

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Visual/ audio-visual reference:

Key theme(s):
Immersive play; observing systems in action
Further context:

http://fora.tv/fora/ Movie of Brian Eno and Will Wright in conversation at The Long Now Foundation, San Francisco, CA Date: 26 June 2006, Program Title: 'Playing with Time'
Spore is being demonstrated by Will Wright during the talk.